There is so much more that can be done with particles, but it can take a lot of work to get them to look just right. In the fountain you will see splashing on the surface of the water, and on the lava throne, sparks jump up out of the lava in the surrounding pools. In this video example you can see particle textures at work. PNG file and should be no larger than 32×32 pixels square. Like Opacity Maps, particle textures can be transparent, but they use a different file format that allows for transparencies to be built right into the texture itself. Each particle can have a texture applied to it, so you can simulate water droplets, fire, falling snow, smoke, or anything else you can imagine. Particles are points within your 3D model that can be animated to simulate natural or magical properties. Only recently introduced to IMVU is the use of Particles in our 3D products and environments.
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